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Автор: artofcharly Тема: Официальное сообщество Ornatrix  (Прочитано 52176 раз)

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Оффлайн Vesta

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Re: Официальное сообщество Ornatrix
« Ответ #480 : Ноябрь 06, 2018, 11:15:01 »
О! Андрей перешёл на Майя! ))

Оффлайн artofcharly

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Re: Официальное сообщество Ornatrix
« Ответ #481 : Ноябрь 10, 2018, 11:02:44 »


Источник - https://www.artstation.com/artwork/xzzGb2

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Оффлайн artofcharly

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Re: Официальное сообщество Ornatrix
« Ответ #482 : Ноябрь 13, 2018, 10:45:50 »
(*) (*) (*) November 13, 2018 - Ornatrix 3dsmax v6.0.19 BETA is up!  (*) (*) (*)

 (yes) New: Added "Set Absolute Length" option to Length modifier
 (yes) New: Added Preserve Original Strand option to Multiplier
 (yes) New: Added Multiplier Target Strand Group parameter
 (*) Fixed: Moov crashes with 3ds Max
 (*) Fixed: VRay IPR crashes when scrubbing an animated scene with deforming hair objects containing Edit Guides
 (*) Fixed: Animation modifier fails to record non-animated objects
 (*) Fixed: GenerateGuideData modifier produces incorrect indices when writing to Texture Coordinates
 (*) Fixed: Loading .abc file in Animation modifier does not correctly animate hairs when less than 100% are previewed in viewport
 (*) Fixed: Clump region texture map can have hairs jumping from one to another
 (*) Fixed: Texture coords. disappear when assigning a strand group in Detail Node
 (*) Fixed: NormalizeStrands assert failed due nans
 (*) Fixed: Gravity bends tips even at 0 force amount


Оффлайн artofcharly

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Re: Официальное сообщество Ornatrix
« Ответ #483 : Ноябрь 16, 2018, 11:15:28 »
 (*) (*) (*) November, 16, 2018 - Ornatrix Maya v.2.2.5 is out!  (*) (*) (*)




 (yes) New: Hiding hairs with Edit Guides works
 (yes) New: Control the Amount parameter in Edit Guides using a Ramp Curve
 (yes) New: Ability to control Edit Guides Amount with a texture map
 (yes) New: Multiplier node: Added an option to keep the source strand instact
 (*) Fixed: Crash when turning off HFG with guides which have uneven vertex count
 (*) Fixed: Assertion when GFM doesn't have a valid input mesh
 (*) Fixed: MeshFromStrands: Scatter Channel not working
 (*) Fixed: MeshFromStrands: Shader list disappear when switching to Edit Guides
 (*) Fixed: Deleting hairs using EG causes an exception
 (*) Fixed: EditGuides: Maya should go back to object selection mode when exiting Brush Edit Mode
 (*) Fixed: Multiplier node: The Preserve Strand Lengths option creates artifacs
 (*) Fixed: Clump region texture map can have hairs jumping from one to another
 (*) Fixed: The Hair Shape is locked after running a first render with Arnold
 (*) Fixed: Moov node creates a different simulation when pressing Play vs dragging the timeline
 (*) Finished adding support for Maya's new parallel evaluation pipeline

Оффлайн artofcharly

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Re: Официальное сообщество Ornatrix
« Ответ #484 : Ноябрь 18, 2018, 13:09:33 »



Источник - https://www.artstation.com/artwork/gJ2z3x

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Источник - https://www.artstation.com/artwork/L23wWr

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Источник - https://www.artstation.com/artwork/lVxbno

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Источник - https://www.artstation.com/artwork/XBnDyl

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Источник - https://www.artstation.com/artwork/XBnx6w


Оффлайн artofcharly

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Re: Официальное сообщество Ornatrix
« Ответ #485 : Ноябрь 19, 2018, 10:28:19 »
Новые туторы по Ornatrix для Maya.



Оффлайн artofcharly

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Re: Официальное сообщество Ornatrix
« Ответ #486 : Декабрь 01, 2018, 14:24:32 »
(*) (*) (*) November 28, 2018 - Ornatrix 3dsmax v6.0.20 BETA is up!  (*) (*) (*)

 (yes) New: Adopt From Stack option in Edit Guides works with added/removed hairs
 (yes) New: Clump operator works on propagated hair for feather clumping
 (*) Fixed: Strand groups parameter in Clump modifier doesn't work
 (*) Fixed: Resolve Collisions does not restore hair state when animated and using Soft method
 (*) Fixed: Exception when rendering Ornatrix hair with Arnold
 (*) Fixed: (HFG) Adding a distribution channel creates artifacts on the hair strands
 (*) Fixed: Fatal Error when adding the Clump operator sometimes
 (*) Fixed: Texture coords. disappear when assigning a strand group in Detail Node
 (*) Fixed: Crash when turning off HFG with guides which have uneven vertex count
 (*) Fixed: Multiplier node: The Preserve Strand Lengths option creates artifacs

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Источник - https://www.artstation.com/artwork/OymDK8




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Источник - https://www.artstation.com/artwork/0X3Dwe



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Источник - https://www.artstation.com/artwork/58B911



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Источник - https://www.artstation.com/artwork/3oqPaJ



(*) (*) (*)

Все работа с волосами/шерстью - сделана в Ornatrix 3dsmax






Оффлайн artofcharly

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Re: Официальное сообщество Ornatrix
« Ответ #487 : Декабрь 04, 2018, 16:09:03 »
Новая версия и новый тутор.

(*) (*) (*) December, 3, 2018 - Ornatrix Maya v2.2.6 is out!  (*) (*) (*)

 (yes) New: Clump node works on propagated hair for feather clumping
 (yes) New: Added hair isolation support to BakedHairShape
 (yes) New: Adopt From Stack option in Edit Guides works with added/removed hairs
 (*) Fixed: Crash when deleting Edit Guides node
 (*) Fixed: Surface Comb: Slow performance when adding Sinks
 (*) Fixed: Frizz Operator: Different results on mirrored strands
 (*) Fixed: Alembic export with motion vectors can lead to a crash
 (*) Fixed: Surface Comb: Assertion when trying to edit mirrored sinks
 (*) Fixed: HFG: Adding a distribution channel creates artifacts on the hair strands
 (*) Fixed: Fatal Error when adding the Clump operator
 (*) Fixed: Isolation tool does not work with Guides As Hairs
 (*) Fixed: Lack of precision when using Edit Guides plant tool, creating sinks, and partings
 (*) Fixed: EditGuides: Undoing Move roots changes the strands shape when some guides have been previously deleted
 (*) Fixed: Turning create strand groups option on/off in HFMS doesn't have immediate effect
 (*) Fixed: MeshFromStrands: Scatter Multipler maps breaks when deleting guides
 (*) Fixed: Texture coords. disappear when assigning a strand group in Detail Node
 (*) Fixed: HairFromGuides: Weird bug with Guide as Hair view in viewport
 (*) Fixed: Isolation tool in BakedHair node is not working
 (*) Fixed: Resolve Collisions does not restore hair state when animated and using Soft method


 

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